Illustrations

Fully Rendered Illustrations with backgrounds and characters

Concept Art

Concept sketches that illustrate an environment, narrative, or character idea

Character Sheets

Character expression sheets, turn-arounds, and concept sketches

3D Models

3D sculptures rendered through ZBrush and Marmoset Toolbag 4



DANA YUN

2D & 3D Character Artist

Hello!


My name is Dana and I am a character artist with a focus on game development. The art process behind games has always fascinated me and in Highschool, I had my first task as a character concept artist for a game jam amongst friends. I continued my journey through college with a concentration in Game Art and was introduced to various tools that helped me develop new skills and knowledge for 3D art.So far, I have been a part of 3 game jams as a 2D character artist and one published game project as an art director and 3D character artist. I'm incredibly passionate when it come to creating art for games and I want to contribute my skills and knowledge to the gaming industry, exploring new ways to creatively express!On relaxing days, I enjoy drawing manga scenes in coffee shops with friends, making more unpublished original character content, and immersing in solo player games.












Lobster Lulu

A fan interpretation of Lulu, from League of Legends, if she had a Lobster skinline
Zbrush, Maya, Marmoset Toolbag 4

Concept


Yordle (WORK IN PROGRESS)

An original character model inspired by the Yordle race and Shruima setting in League of Legends. This model is optimized for real-time games and incorporates hand-painted textures.
ZBrush, Maya, Substance Painter, 3D Coat, Marmoset Toolbag4, Photoshop

Concept



Little Wizard boy

An original character sculpt of a wizard boy living alone in the woods.
ZBrush, Photoshop, Marmoset Toolbag 4

Concept


Chimera Sculpt

An original character sculpt of a praying mantis with knowledge of martial arts
ZBrush, Photoshop

Concept


Bust Sculpts

Warm-up character bust sculpts
ZBrush


Anatomy Sculpts

Sculpts focusing on human and animal surface anatomy
ZBrush