DANA YUN
2D & 3D Character Artist
Illustrations
Fully Rendered Illustrations with backgrounds and characters
Concept Art
Concept sketches that illustrate an environment, narrative, or character idea
Character Sheets
Character expression sheets, turn-arounds, and concept sketches
3D Models
3D sculptures rendered through ZBrush and Marmoset Toolbag 4
DANA YUN
2D & 3D Character Artist
Hello!
My name is Dana and I am a character artist with a focus on game development. The art process behind games has always fascinated me and in Highschool, I had my first task as a character concept artist for a game jam amongst friends. I continued my journey through college with a concentration in Game Art and was introduced to various tools that helped me develop new skills and knowledge for 3D art.So far, I have been a part of 3 game jams as a 2D character artist and one published game project as an art director and 3D character artist. I'm incredibly passionate when it come to creating art for games and I want to contribute my skills and knowledge to the gaming industry, exploring new ways to creatively express!On relaxing days, I enjoy drawing manga scenes in coffee shops with friends, making more unpublished original character content, and immersing in solo player games.

Illustrations
Concept Art
Character Sheets
3D Models
Lobster Lulu
A fan interpretation of Lulu, from League of Legends, if she had a Lobster skinline
Zbrush, Maya, Marmoset Toolbag 4
Concept
3D Models
Yordle (WORK IN PROGRESS)
An original character model inspired by the Yordle race and Shruima setting in League of Legends. This model is optimized for real-time games and incorporates hand-painted textures.
ZBrush, Maya, Substance Painter, 3D Coat, Marmoset Toolbag4, Photoshop
Concept
3D Models
Little Wizard boy
An original character sculpt of a wizard boy living alone in the woods.
ZBrush, Photoshop, Marmoset Toolbag 4
Concept
3D Models
Chimera Sculpt
An original character sculpt of a praying mantis with knowledge of martial arts
ZBrush, Photoshop